Magic
A Magic is a canvas card that turns a clip into a finished result in one job. You give it inputs, it shows you the price, it makes a draft, and you approve the final. You see the result and the credits it costs. The steps in between stay inside the card.
The first Magic is Recast, which puts your own people into a video clip.
Add a Magic card
Section titled “Add a Magic card”The wand sits in the middle of the tool rail on the left of the canvas, between the music and text tools.
- Drag the wand onto the canvas, or click it to drop a card at the default spot.
- The Choose a Magic window opens over the editor. The list on the left holds every Magic. The right side plays a before and after of the selected one, with what it needs and its starting price, such as From 120 credits.
- Click Use Recast.
The window closes and the card’s settings open in the inspector. Cancel, Esc, the close button or a click outside the window removes the empty card and leaves nothing in the undo history.
Until you make the first draft, Change Magic at the top of the settings reopens the window.
The card’s stages
Section titled “The card’s stages”| The card shows | What it means | What you can do |
|---|---|---|
| The Magic’s name and Needs a video | Waiting for inputs | Set them in the inspector |
| The source clip and the draft price | Ready to run | Make draft |
| A moving loader and one progress bar | Working | Wait, or delete the card |
| Paused and the percent it reached | Stopped before it finished | Continue or Abort |
| The draft playing under a DRAFT tag, with a blue border | Draft ready for review | Approve or Again |
| A video with the Magic’s badge | Final | Use it like any video card |
The progress bar shows one word for the current stage, such as Reading the scene or Rolling camera, and a percent. It moves when a stage finishes, so it can hold on one number for a while. The header’s work indicator shows the same run.
Credits
Section titled “Credits”Editing a Magic card is free. Making the draft, the final and every retry that runs a paid step costs credits. Every button that spends shows the number first: Make draft · 90 credits, Approve · 150 credits.
The inspector lists two prices before you start:
- Draft, charged when you click Make draft.
- Final, charged only if you approve the draft.
A price can change when you change the inputs, download a kit or pick a different speed. The button always shows the current one.
Pay less with kits
Section titled “Pay less with kits”Parts of a Magic can run on your Mac instead of on Cask’s servers. Those parts need a download called a kit, such as the Voice kit, Scene kit or Cast kit. A part that runs on your Mac costs nothing.
When a kit would lower the price and your Mac can run it, the inspector shows Pay less by running parts on this Mac above the main button. Each row gives the kit’s size and the credits it saves on every run.
- Click the download button on a kit’s row. If the kit has a licence, Cask Film shows it first.
- A ring replaces the button while the kit downloads.
- When it finishes, the row goes and the price drops on the button, the cost rows and the card.
Kits your Mac cannot run are never offered. A kit stays on your Mac and lowers the price of every later run.
With the Cast kit installed, the inspector shows a Speed choice:
- Standard runs that part on your Mac. It is free and shows how long it should take, such as Free · About 14 min.
- Fast runs it on Cask’s servers for a few credits, in about 1 to 2 minutes.
Changing the speed is one undo entry and re-prices the run.
When a run stops
Section titled “When a run stops”A run stops when something fails or when Cask Film quits mid-run. The card reads, for example, Recast stopped at 40%, then the reason and Everything finished so far is kept.
- Continue picks up at the first unfinished stage. Finished stages are not run or charged again. If Continue has to repeat a paid stage, the button shows the price, such as Continue · 30 credits.
- Abort stops any work still running, deletes the run’s files and removes the card.
A run never restarts on its own after Cask Film relaunches. It waits for Continue.
| Action | Undo |
|---|---|
| Pick a Magic with Use | One entry, Add Magic card |
| Change an input or the speed | One entry per change |
| Make draft, Approve, Again, Continue | Not undoable. They spend credits |
| The final landing | One entry |
| Delete the card | Undoable |
Deleting a card that is still working asks first: Delete this Magic card? Click Delete to stop it, or Keep it. Undo brings the card back, stopped where it was.
Undoing the final puts the card back to its draft with The final is undone. Redo brings it back. Redo, or Bring back the final on the card, restores it without charging again.
